
Factsheet
Developer:
KlakmiochBased in France and Switzerland
Founding Date:
Officially 2022, because paperwork is annoying
Website:
Press / Business Contact:
Social:
Not much to be honest
Releases:
Description
Conventional is boring.
History
Beginning
The deep root of our duo as mad game creators started with a battle of bolognese sauce on the roof of a house, under moonlight. Since then, we've been continuously trying to share with the world our inner fires and thirst for cute chaos. Sometimes we painted flowers on a trashbag and took it to te beach and some other times we created games.
After that
At the some point, we earned some skill while working through our personal and obscure projects. The stars aligned and the Mo0n whispered to us. We finally got a great idea for an awesome game. For once, we felt like our project could be enjoyable for more people than ourselves. We took a very early prototype to a video game festival in France in order to collect feedbacks. Those were astonishingly good. Since then, we decided to grow up a little, but not too much.
Projects
Awards & Recognition
Call for Projects: Swiss Games
Prix Espoir du Stunfest
IndieCade Europe nomination
Contact
Inquiries
So far, we focus on Ninza. So here's the perfect e-mail to reach us:
hello@ninza-game.com